Our Good Fortune

Fortune launched its iPad edition last week and we were excited to be a part of it, creating the magazine’s app icon as well as its first cover — and an animated cover at that. Many thanks to Creative Director John Korpics, a longtime friend and client, for including us.

The icon.

John, an icon himself, asked us to create an icon that would stand apart from the crowd. He specifically wanted to shed the Armor All sheen that you see on most icons, a layer of lacquer automatically applied by Apple. We figured out how to turn it off — thanks Google! — and started doodling in Adobe Illustrator to present John with some general compositions:

The best way to go, it seemed, was the solitary F. John agreed, and we proceeded to F up his magazine, creating about two dozen renderings in LightWave, the most promising of which are shown below:

The winner? A combination platter, mixing the grid with the blue button and adding a fever line. It debuted as Fortune’s Twitter icon a few weeks back, and now appears as the magazine’s app icon, splash screen and atop the iPad masthead:

The cover.

A few weeks later, John called for a cover illustration for what happened to be Fortune’s first iPad issue. The subject: Google, and it’s potential vulnerability as search becomes more commonplace and new competitors emerge. It would be our second Google cover for Fortune — the first had President Obama peering through Google-inspired glasses last November. Once again … thanks Google!

We executed three concepts: cracked Google, discarded Google and the winner, Google turned to goo.

Here’s how it appears in print:

We’ve been jonesing to do an animated iPad cover ever since Steve Jobs unveiled the device earlier this year, and finally we had our chance. We’ve done several covers for Time since its iPad edition launched, but the WoodWing software hadn’t yet matured to the point where cover animation would be feasible. We reworked our LightWave render to add motion, which took about a day and a half. Screengrabs of the iPad cover:

Watch the animation online.

Looking forward to the next one. And the next one. Its exciting to consider the many ways to add interest, information and impact to covers and spreads, leveraging the magic canvas we’ve been provided by Apple. Thanks again to John, Fortune, Time Inc.’s technology team, and WoodWing.

Summer fun

Apologies for the sporadic blogging — it’s been a busy summer, between major projects for PepsiCo, an eBook project for the iPad, and 95-degree motorcycle rides. We’re working on several magazine covers at present, and just finished this one for Entertainment Weekly:

Many thanks — again — to Amid Capeci at EW!

Helping Will Ferrell Get Some Tail

It’s all in a day’s work, and not as lascivious at it sounds. We put a computer-generated tail on Ferrell for the cover of Entertainment Weekly’s Best of Summer Issue, which comes out today. In his virtual mermaid costume — actually, it’s a merman costume — Ferrell and Mark Wahlberg strike a pose to draw attention to their upcoming action-comedy, “The Other Guys.”

Many thanks to Design Director Amid Capeci and Managing Editor Jess Cagle for a terrific assignment. A glimpse behind the scenes:

Mac Daddy

We’re excited about the new Macworld cover, our tenth for art director Rob Schultz:

Many thanks to Rob and the editors of Macworld, one of our favorite magazines. Here are the others we’ve done over the past five years — everything you see here is computer-generated:









Third TIME’s the Charm

Next week’s TIME cover, our third this year.

Computer-generated, as usual. Here’s a closeup:

Another fun image we produced for TIME:

Oink!

The Economics of the iPad

An annotated version of a presentation delivered June 15, 2010 at the Power of the Tablet conference at the Poynter Institute of Media Studies. The conference attracted attendees from as far away as Dubai and Germany to learn about tablet publishing from Dr. Mario Garcia, The New York Times, Time magazine, USA Today, News Corp., Adobe, WoodWing and, well, me. Here’s what they saw and heard:

***

Introduction

It’s still too early to know what will and won’t make money on the iPad, but I’m here today to present one point of view, and recommendations based on my experiences since Apple announced its tablet in January. It’s been a busy five months — blogging. consulting, strategizing, creating content and pursuing investment opportunities surrounding the iPad. It was bound to happen, considering the types of work we do at Joe Zeff Design:

We produce magazine covers . . .

. . . as well as advertising imagery, such as this computer-generated Porsche we produced at Joe Zeff Design at Splashlight . . .

. . . as well as information graphics like these, for Runners World and Rolling Stone . . .

. . . as well as animation, like this Nike running shoe (that spun onscreen but won’t here):

For Joe Zeff Design, the iPad represents a place where our capabilities converge, and an opportunity to expand upon our existing relationships with newspapers, magazines, advertising agencies and corporations. But in order for us to make money, we needed to first understand how our clients were going to make money, so we could help them to make even more.

Everyone On The Same Page

The iPad forces all parties to come together as entrepreneurs. It is a joint venture between editorial, technology and business development, with a shared vision that is clearly focused on creating this:


Regardless of the quality of the effort, it is the business model that will ultimately determine success or failure. There must be sufficient value to drive revenues, and those revenues must exceed costs. A quick dissection of the variables that feed the business model: Development costs vary depending on the level of customization. There are templated solutions like WoodWing’s offering, and there are custom-built solutions that can be much more expensive to develop. Content can be repackaged or created from scratch; simliarly, production can be piggybacked onto existing workflows or independently pursued. Distribution is handled by Apple for a 30 percent premium, or through a browser for varying price points.

On the revenue side, it is important to note that advertising is but one of numerous potential streams. Inflows can also be realized through single-app sales, subscriptions, sponsorships and partnerships, commissions for helping to sell someone else’s products and income from selling your own products.

Step 1: Choose your audience

The first of three steps toward developing a tablet publication with a reasonable expectation of profitablility is to define the audience for the product. What Apple has told us is that there is already a large and growing customer base.

  • Unfortunately, we have no idea who these people are.

    There are no solid analytics at this point, and Apple is making it difficult for third parties to collect information about the iPad user base. It is in Apple’s interest to keep that data to itself, as it has developed its own advertising platform, the iAd network. Meanwhile, publishers are forced to rely on anecdotal research to identify what demographics they’re attempting to reach. One unscientific method: go to the local Apple Store and see who’s clustered around the iPads.

    Yes, it’s risky to jump in this early.

    But it’s risky not to jump in this early.

    As a publisher, you’ll have to weigh the risks. You can leverage what you know about your print audience and the type of content you’re able to deliver. Here are three possible approaches for delivering value to your potential customers:

    Many publications are simply turning their print editions into pixels. In some cases, those newspapers and magazines are exported as PDFs and distributed through companies like Zinio, PixelMags and NewspaperDirect. Time and Wired have gone further, working with WoodWing and Adobe, respectively, to produce enhanced iPad versions with bonus content, interactivity and vertical and horizontal orientations. In its first issue, Wired sold nearly as many digital copies as traditional ones.

    Another approach is to break up your publication and sell it in pieces. Instead of offering a $4.99 magazine, you might sell it a la carte — by the article, subject or even by the author — at a reduced price point. Many publications are offering free samples — Entertainment Weekly’s Must List, New York Post Pix, and NYT Editor’s Choice — to whet appetites for forthcoming paid apps. For newspapers, the real estate section would make a natural standalone app, easy for prospective buyers to carry along when house shopping. The iPad 3G’s built-in GPS would help buyers identify nearby properties for sale, and provide a way to see inside a house without ever getting out of the car. Searchable fields by price, number of bedrooms, and days on market would add value, and make the app an attractive vehicle for advertising.

    The Guardian Eyewitness leverages the crisp display of the iPad by publishing one incredible photograph every day. It is as simple as it gets, and one of the most popular apps available. (149,000 downloads, reports speaker Staci D. Kramer of paidContent). The Elements: A Visual Exploration brings the periodic table to life by presenting 360-degree imagery of rocks, metals and other objects. At $13.99, it is the highest grossing eBook in the App Store and an inspiration for any publication seeking to develop experiential content. Worth considering: a children’s version of your publication, specifically for the iPad, to establish what may be a lifelong relationship with your future subscribers.

    Step 2: Maximize value

    Once the direction is set, in terms of knowing what you’re producing for whom, the next step is to pack as much value as possible into your offering. Consider how your audience interacts with an app. Print lets your read and look. By comparison, an app lets you do so much more:

    But don’t stop there.

    Step 3: Consider partnerships

    Partnerships are a way to reduce risk while expanding the potential for success. Among the benefits:
    Vertical apps can benefit both sides of a partnership, by generating opportunities that surpass what either could achieve singlehandedly. Some examples of how even a small newspaper can approach partnerships as a way to strengthen their tablet offerings:

    And so forth. To continue the conversation online, please visit our blog. Thank you very much.

    ***

    Many thanks to the Poynter Institute of Media Studies and Dr. Mario Garcia of Garcia Media for organizing this important conference, likely the first of many. More transcripts from other speakers here.

  • One Slick Cover

    Our Newsweek cover oozes with computer-generated imagery, which made possible a one-day turnaround with no messy cleanup! Many thanks to Bonnie and Michelle — and Jon, of course — for the cover assignment, our first for Newsweek since Stephen Colbert a year ago, and hopefully not our last!


    Interesting to note that Newsweek’s cover no longer appears on the front page of its newly redesigned website. The screen capture above came from Newsweek’s new iPad app. As magazines transition to digital, it’s worth considering the significance of the cover. By abandoning it, a publication fails to capitalize on its most valuable branding element, the one with which readers are most familiar. Moreover, it signals a new issue with new content, and telegraphs the magazine’s unique point of view. On the newsstand it lassoes the consumer through surprise, curiosity, emotion, sophistication, beauty and habit, and on the screen it does no less. Whether in pixels or on paper, the cover still matters.

    Our last Newsweek cover, working with the fabulous Nigel Parry.

    Wow.

    That’s really all that needs to be said about the iPad version of Wired, released today. They’ve set new standards all around — for design, interactivity, ease of use, and just plain fun. It’s the first electronic edition that actually justifies its print-level pricetag. From a technical standpoint, their partnership with Adobe has yielded Flash-like functionality: in-page animation that doesn’t require a separate QuickTime popup, and dynamic text. Yes, it’s a 550-megabyte-plus download, but well worth it. A victory for Wired. A victory for Adobe. A victory for iPad publishing.

    Some screenshots:



    Little Pictures, Big Stories

    We’ve been experimenting with software that turns thousands of photographs into one large mosaic, with exceptional results. We’ve added some of our own R&D that has resulted in two really great magazine covers, one for Time and another for TV Guide. In both cases, the mosaics had lifespans beyond the print magazines — we created a downloadable poster for TV Guide and Time published a supersized mosaic in its iPad edition.

    Our Time cover:

    Our TV Guide poster:

    And another image we did as a test:

    A Newspaper App Worth A Look

    I’m really enjoying PressReader, an app by NewspaperDirect that provides one-click access to more than 1,400 newspapers worldwide. The app itself is free, and each of the newspapers downloads as a PDF file that shows every page in its original state, right down to the strip-club ads at the bottom of the sports pages. The New York Post on the iPad is truly decadent, weighing in at 50-or-so megabytes, but worth every indulgent byte. Many of the articles have clickable arrows that summon text-only versions, but otherwise it’s relatively gimmickless. There’s no video, popovers, screen takeovers, flip-your-screen ultimatums, just a good old fashioned newspaper — newspApper? — that’s much less work to read than the Vanity Fair app I paid $4.99 for this morning. (Too much pinching, pecking and panning for me; plus, I felt like I kept seeing the same ads over an over again.) You can set your favorite newspapers to auto-deliver, saving you the trouble of putting on your bathrobe and fishing the paper out of the bushes. And for publishers, it seems to be fairly plug-and-play — no coding required.

    There’s no charge for the first five or six issues. Once you’re hooked, NewspaperDirect hits you up for a subscription. You can pay as you go for, gulp, 99 cents an issue, or pay for $9.95 monthly for up to 31 issues — 32 cents apiece if you’re keeping score at home. Or, if you’re a glutton of newspapers in their original PDF form, $29.95 lets you download newspapers without limitation (or until you fill your iPad, whichever comes first).

    I’m still enthralled by the storytelling potential of the iPad, as well as the ability to customize and localize information to make it relevant to individual readers based on their preferences and location, but there’s something charming about throwback newspapers that makes PressReader worth a look. Meanwhile, I hope that more newspapers consider PDF as a viable publishing medium for the iPad. A newspaper or magazine reformatted as a 1024 x 768 PDF may lack bells and whistles, but it’s sure easy to read.

    Some screenshots: